Override something in MadCapAll.js?
Override something in MadCapAll.js?
Is there a way to automatically override a function from MadCapAll.js? I just need to change a few numbers, nothing major - but I can't do it every time I build a project...
Re: Override something in MadCapAll.js?
You could use a post-build event in the target to do that for you - i.e. copy your modified MadCapAll.js file to the appropriate output folder.